Sunday, 7 June 2015

Last call, all aboard.

If you're still a subscriber to 'Drop-Pod' this is pretty much the final call to hop across to the shinier and much more frequently updated Studio Dropship replacement at You'll like it trust me, for one the articles are much more up to date which isn't hard considering I haven't posted on Blogspot since the start of 2011 (how time flies!). Secondly there is cake.

... ok, there isn't cake, but point one is good. At the end of the month I shall pull the plug and remove this blog completely as there isn't anything on here that isn't on the replacement pretty much.

Really hope to see you all after the jump. Of course if nobody is checking this still then I'm just talking to myself. Still, no harm done :-)


Thursday, 13 January 2011

Drop-Pod is moving

Just a quick post to say Drop-Pod is moving to a new location. Although I have really found Blogger simple to use, I have recently been introduced to WordPress and have found it to be a lot more what I was looking for in both a future blog and a potential replacement for the Dropship website overall.

You can find the new blog at:

I will keep the blogger site up for a few more months, but as I will be posting solely to the new site on WordPress as well as migrating the Dropship content onto it, I will not be making any further posts here directly (although it will still pick up the Twitter feed)

I hope some of you can continue to join me at the new location, but if not, may you always roll sixes and happy painting.

Best regards
Carl Woodrow - Studio Dropship

Monday, 25 October 2010

Blue is the new black

View on flickr

Before I really make a start on any new army I like to test the colour palette out first. This is more to get the basics down so I don't get half way through a force and suddenly decide I dont like the colourscheme.
It also gives me chance to test out any mixes first, such as with the metallics.
What has finally drawn me into collecting a force of Ultramarines is the deeper blue they have been gravitating towards the past few editions. Recently I have seen this put to good effect and in particular I thought there was a real standout example on the Games Workshop UK website by Grant Peacey ('Whats New Today' 15th October). What struck me about Grant's version was how rich the blue was without being overpowering and his interesting use of Asurman Blue wash instead of water to thin his mid tone. I have never seen GW's washes used this way before and was quite keen to experiment with it. I have to say I was also pleasantly surprised by the result.
The test miniature was also used to test my patience with the transfers and that it did, although I feel the end result was worth all the effort (and swearing!). I stopped short of weathering at this stage, but it is something I do want to return to. When I decided to start this army I had two thoughts in the forefront of my mind; firstly that it should feature a limited palette, basically blue, gold and white with either red or yellow as a point colour. Secondly that I would include light weathering on the infantry and more substantial weathering on the vehicles. The combination of chipping back, pastels, oils and washes on the Jackals Vindicator has definately warmed me to the idea of more 'battle weary' Space Marines. Spotless armour just doesn't do it for me anymore.
Anyway, I have probably rambled on enough for now. Next to hit the painting station will be the first of the Dreadnoughts while I mix and match a few choice pieces of heresy armour into the first Tactical squad.
Have a great week.

Sunday, 24 October 2010

Sons of Macragge

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It has been a while, quite a while actually since I last did an update which does make me feel a bit guilty. Strangely enough this wasn't down so much to hobby malaise, quite the opposite as I have been beavering away on various Lord of the Rings models for some time. Now that I have a reasonable number of Dwarves more or less completed, and have given myself enough evil minions and Nazgul to select from, I felt is was time for a bit of a change.
I have neglected 40K for most of the year but the sudden slew of new releases for the Dark Eldar has got my Imperial juices flowing again. Although stunning models in their own right, I simply have no wish to start a Dark Eldar force. What has strangely got me inspired however is the Ultramarines. In over twenty-five years of the hobby I have never had any inclination to paint Guilliman's finest, often viewing them as rather dull compared to other chapters. Over the past few revisions however a certain 'look' has been working its way into the Ultramarines which I really like. The palette of blue and gold has got richer and deeper, the detailing more 'Centurian' and best of all they are starting to show character and individualism.
If you follow any of my Twitter updates at the top of the blog you would have seen I tried out a tester last week. Being happy with the result, I decided to have a go and make a start on what will now be my fourth Space Marine army. The photo above is what I pulled out to make a start on and consists of a few boxes I had already that were originally ear-marked for my Jackals, a couple of new kits to fill the gaps and a selection of Forgeworld bits including doors, icons, weapons and a few of the new Heresy era armour kits to help add a bit of character.
Along with a few vehicle kits (not shown) that should provide enough of a challenge to see off those dark winter nights I reckon. Now, where did I put my clippers?

Friday, 6 August 2010

The fall of Gondor

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Bar some final touches with weathering powders and a little extra ground clutter to fill the base in a little more, the Gondorian ruins set is pretty much ready for gaming. I think adding the stone paving was the right way to go as it gave the building a defined 'footprint' and added weight to the piece both visually and literally (it doesn't slide around the board one bit, thats for sure!)
Cast in herculite the base should be more than capable of standing up to quite a few years of gaming. I had toyed around with making the building two storey to fit in more with the tower the Studio did and may yet create a second piece from the parts left over.

Gondorian ruins back

Slightly more frustrating however, is all this scenery I have been producing this year is beginning to leave me with little storage space on the workshop shelving for anything else. I may have to start considering some alternative options for storing stuff, although quite what at this stage I have no idea.
Still on the painting station for this weekend are the first batch of Dwarves, which although fully base painted and washed back still require a lot of basic highlighting and detailing yet.
Until next time, happy gaming.

Thursday, 22 July 2010

Shades of Angmar

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Happy days as my my DigPro mini studio soft light box arrived. Only briefly set it up to check everything worked, but used the Army of Dead I am working on at the moment as a way of testing it out.
Avoiding the usual ghostly greens of the 'Oathbreakers', I decided to try a number of sepia and brown washes over a base of pale ghostly colours and bronzed armour. Now that I have viewed them again however I am wondering if a light verdigris weathering on the bronzed armour plates might work well.

The Gondor ruins I started earlier in the week are also almost complete now and just require a little time this evening to fully dry before I add the final weathering pastels and varnish. Just in time to set up another game with Kev me thinks.

Tuesday, 20 July 2010

Ruins of Gondor Stage Two

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In order to give Kev and I a bit of variety of terrain to battle over and to stop the Gondorian tower looking so odd on its own, I have been working on a second more permanent set of ruins. Based around the recently released Osgiliath Ruins set from GW. Unlike the scatter pieces I quickly painted up for our last skirmish, these are more permanently based on a combination of heavy mounting card and foamcore. To add a little more detail I also added a layer of stone paving cast in Herculite from Hirst Arts moulds. These also add a fair bit of weight to the piece ensuring it doesn't slide around on the gaming table inappropriately.

Ruins of Gondor - Stage One

The first two stages here show where I got to over the past couple of evenings as I waited for various grades of talus and rock to set in place before adding the final layer of texture.
There are two additional platform sections to be added once painting and weathering is well underway. For the moment I have left them off in order to easier access the detailing under them.
I know they are rather dismally photographed against a wooden floor, but hopefully this is soon to be a thing of the past as I have just ordered a DigPro soft lighting box after procrastinating about getting one for years.
In the meantime however I ought to press on with the base painting of the ruins so I can start working up the stonework tommorow.
Until next time,